So sorry to interrupt... Mr. Freeman, but you see...
You're not gordon freeman. *gets beat with a pipe*
So... a CLOSED world, survival crafting game. With graphics straight out of half life 1. And so far... it's pretty awesome. I've killed extra dimensional rats, crafted makeshift weapons, and sat scared and freezing in a dark room while the automated facility power went out at 9 pm. Cause night time must be threatening.
So yeah: you're a cog in the machine of the GATE research facility, and surprise: it's your first day, you just transferred in. Welp, your first day goes sideways before you even get to the bottom of the elevator, and you're off in a glorious PS1 styled survival adventure; crawling through vents, stomping pests, and breaking down anything and everything you can to get resources to craft and survive. Other than the amount of backtracking you do (because of the base building mechanics around the survival stuff.) it genuinely feels like you're gordon freeman's australian cousin.
I've only played about an hour and a half so far: and while it's damned fun own it's own, this is definitely one of those "better with friends" games.
Default game settings means things respawn fairly quickly. Not like furniture, but the odds and ends laying around; staplers, test tubes, duct tape, bundles of pens, paper, lunch trays and the general garbage you would find littering any large scale, multi purpose facility.
The goal is to escape, as the nice voice over the PA keeps telling me. I suspect it will be much harder than she suggests.
You're not gordon freeman. *gets beat with a pipe*
So... a CLOSED world, survival crafting game. With graphics straight out of half life 1. And so far... it's pretty awesome. I've killed extra dimensional rats, crafted makeshift weapons, and sat scared and freezing in a dark room while the automated facility power went out at 9 pm. Cause night time must be threatening.
So yeah: you're a cog in the machine of the GATE research facility, and surprise: it's your first day, you just transferred in. Welp, your first day goes sideways before you even get to the bottom of the elevator, and you're off in a glorious PS1 styled survival adventure; crawling through vents, stomping pests, and breaking down anything and everything you can to get resources to craft and survive. Other than the amount of backtracking you do (because of the base building mechanics around the survival stuff.) it genuinely feels like you're gordon freeman's australian cousin.
I've only played about an hour and a half so far: and while it's damned fun own it's own, this is definitely one of those "better with friends" games.
Default game settings means things respawn fairly quickly. Not like furniture, but the odds and ends laying around; staplers, test tubes, duct tape, bundles of pens, paper, lunch trays and the general garbage you would find littering any large scale, multi purpose facility.
The goal is to escape, as the nice voice over the PA keeps telling me. I suspect it will be much harder than she suggests.