Alright, because we all know I have a type: open world, survival crafting game.
But... like... the distillation open world, survival crafting games? No zombies, no looting structures, no demons (though... terronaus are maybe?) nothing overtly outlandish or outrageous. I mean, it is a sci-fi setting (they tried terraforming a world, failed cause of the exotic materials on the planet. Now you're prospectors they've sent down to extract those resources.), but... other than needing to refill your oxygen (and the objects specifically associated with that action.) it's basically "green hell" till you hit technology tier 3.
You hunt, you chop trees, mine minerals, stay hydrated, fight animals (yes, there's a difference.) and explore to find the high value exotics across the biomes. It's not a random gen or procedural map, so it never changes. It's an odd design in that each biome is surrounded by high mountains to act as borders instead of just gradually melding, or even sudden changes, but whatever. They are mutated animals which are adapted to the broken earth ecology, but there's also bunnies and wolves and boars and bears. And those bears will hug you up.
It's kinda zen: you cook some food, drink some water, go break rocks, chop some trees, kill the wolves coming after you. And if you get bored: you can call down a SMPL3 mission, do some stuff for coin, which you can trade against equipment and research on the space station.
It takes a wicked long time to push through the technology tree. Some stuff is gated not by resources, but by level, so you don't enter the iron age until you're level 15, and even then you still need to buy some recipes from the tech tree to actually make use of the stuff.
The real enemy in this is the weather: unless you have advanced equipment, storms can quickly ruin your expedition, and your day. I had to quickly deforest around my first base camp as a thunderstorm started a forest fire just across the river from me.
So yeah, awesome game, really liking it.
But... like... the distillation open world, survival crafting games? No zombies, no looting structures, no demons (though... terronaus are maybe?) nothing overtly outlandish or outrageous. I mean, it is a sci-fi setting (they tried terraforming a world, failed cause of the exotic materials on the planet. Now you're prospectors they've sent down to extract those resources.), but... other than needing to refill your oxygen (and the objects specifically associated with that action.) it's basically "green hell" till you hit technology tier 3.
You hunt, you chop trees, mine minerals, stay hydrated, fight animals (yes, there's a difference.) and explore to find the high value exotics across the biomes. It's not a random gen or procedural map, so it never changes. It's an odd design in that each biome is surrounded by high mountains to act as borders instead of just gradually melding, or even sudden changes, but whatever. They are mutated animals which are adapted to the broken earth ecology, but there's also bunnies and wolves and boars and bears. And those bears will hug you up.
It's kinda zen: you cook some food, drink some water, go break rocks, chop some trees, kill the wolves coming after you. And if you get bored: you can call down a SMPL3 mission, do some stuff for coin, which you can trade against equipment and research on the space station.
It takes a wicked long time to push through the technology tree. Some stuff is gated not by resources, but by level, so you don't enter the iron age until you're level 15, and even then you still need to buy some recipes from the tech tree to actually make use of the stuff.
The real enemy in this is the weather: unless you have advanced equipment, storms can quickly ruin your expedition, and your day. I had to quickly deforest around my first base camp as a thunderstorm started a forest fire just across the river from me.
So yeah, awesome game, really liking it.