Today, on top of being a very important day for other reasons, is also the drop date for skyrim anniversary edition. I didn't see a thread for it, or a general bethesda thread, so here we are. Some of what you need to know if you still play.
And as an aside: ten years ago today, I walked into the local eb games, walked home with my copy for the xbox360, played through the intro and said "Whoa, I don't know if I like these hyper realistic graphics" and then proceeded to play for the next 8 hours.
There's two parts to this anniversary thing, so please pay some attention.
Part 1; The anniversary update. This is happening to ALL copies of skyrim special edition. Where there are engine level upgrades being applied. If you use the PC edition AND use mods: regardless of the mod: they will be broken. Most mods will get fixed, as their authors are still active in the various communities. But it will take time as this is not a basic bug fixing patch; This is an engine overhaul. You will also get the new fishing mechanic for free. If you do NOT want this: then you need to tell your game manager of choice to ignore updates for skyrim specifically, if you missed that chance... well, this is an opportunity to walk away for a few days, and maybe build a new mod list. Console users who also use mods: you're basically fine. Integration should be functionally seamless due to the limitations on mods imposed by the console.
Part 2; The anniversary edition. This is seperate from the update, costs 26.99 (canada and steam.) and is comprised of... literally every piece of creation club content AND 26 new pieces of DLC. Now, I'm not gonna deliberately shill for beth, but that's actually a pretty good price considering what some of the existing stuff cost, and how much on top you're also getting. Still on the fence about it myself, but... not like it's going anywhere. This is skyrim now...
On the one hand: it's nice to see a game title get ongoing attention after a FULL DECADE of release. On the other: the stewardship of the game has largely been taken up by the mod community, and while a bedrock update was needed (which is why stuff like SKSE, the unofficial patch project, the static mesh improvement project, skyui, and a dozen others exist in the first place.) it's very annoying as the only reason they went on to do this was to continue to monetize the game itself.
While I appreciate the effort they put in: this hasn't, as a whole, done anything to change my opinion of bethesda as a company.
And as an aside: ten years ago today, I walked into the local eb games, walked home with my copy for the xbox360, played through the intro and said "Whoa, I don't know if I like these hyper realistic graphics" and then proceeded to play for the next 8 hours.
There's two parts to this anniversary thing, so please pay some attention.
Part 1; The anniversary update. This is happening to ALL copies of skyrim special edition. Where there are engine level upgrades being applied. If you use the PC edition AND use mods: regardless of the mod: they will be broken. Most mods will get fixed, as their authors are still active in the various communities. But it will take time as this is not a basic bug fixing patch; This is an engine overhaul. You will also get the new fishing mechanic for free. If you do NOT want this: then you need to tell your game manager of choice to ignore updates for skyrim specifically, if you missed that chance... well, this is an opportunity to walk away for a few days, and maybe build a new mod list. Console users who also use mods: you're basically fine. Integration should be functionally seamless due to the limitations on mods imposed by the console.
Part 2; The anniversary edition. This is seperate from the update, costs 26.99 (canada and steam.) and is comprised of... literally every piece of creation club content AND 26 new pieces of DLC. Now, I'm not gonna deliberately shill for beth, but that's actually a pretty good price considering what some of the existing stuff cost, and how much on top you're also getting. Still on the fence about it myself, but... not like it's going anywhere. This is skyrim now...
On the one hand: it's nice to see a game title get ongoing attention after a FULL DECADE of release. On the other: the stewardship of the game has largely been taken up by the mod community, and while a bedrock update was needed (which is why stuff like SKSE, the unofficial patch project, the static mesh improvement project, skyui, and a dozen others exist in the first place.) it's very annoying as the only reason they went on to do this was to continue to monetize the game itself.
While I appreciate the effort they put in: this hasn't, as a whole, done anything to change my opinion of bethesda as a company.