So, now that I've seen the whole game... anyone else feel like it was weirdly similar to WALL-E? Starts out as an unconventional story, told without dialog, about a small creature alone in an abandoned world, sticks with that premise just long enough that you start to feel like it could actually carry the thing... but then it takes a sharp turn into being a more conventional story that's more about the speaking people they run into. And the story is specifically about them fighting back against an unthinking, unfeeling machine that's just following its programming and is under the false impression that everyone's safer locked up. Personally that was the one thing I hated about WALL-E—as much as I liked the story it did tell, they built up false hope that I was in for something more left of the dial and it made it feel like squandered potential.
Also, anyone else think it was hyper messed up that after all you went through, after finally getting out of the city (along with all the robots I never cared about) you don't even get to reuinite with your cat family?