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  1. IDW to Lose the Transformers License?

    Across the entire intellectual property, what Hasbro needs is a Fresh Take. They dug so deep into the nostalgia market the past few years, they can't see sunlight anymore. Combiners, -Masters, Pretenders, Beast Wars...all the original G1 ideas have been revisited. From Masterpiece to Studio...
  2. IDW to Lose the Transformers License?

    Any sort of G1 Transformers reboot is going to run into the same problem. Like with Batman or Spider-Man movie reboots, there's a matter of diminishing returns. There's only so many times you can watch Uncle Ben die, or craft a new and interesting narrative with the same basic characters and...
  3. IDW1 Megatron vs. IDW2 Megatron

    Imagine the quantum duplicate of the Lost Light from IDW 2005 wound up in IDW's new 2019 continuity. Autobot and co-captain Megatron returns home to Cybertron and finds his doppelganger in the process of seizing power for the Decepticon cause. It's a conversation that might overshadow Chaos...
  4. IDW to Lose the Transformers License?

    Have to disagree with Zaku. In my mind, what you're describing is a feature, not a bug. I wasn't on-board with IDW2 until issue #12 or so. But once the world was established and multiple plots set in motion, that's where it got interesting. Many things were happening, many characters on...
  5. Transformers Battlegrounds

    It's simple fun. I got it for Xmas and beat it in a day-and-a-half on Easy. Your basic turn-based movement and combat formula on a grid. Not much replay value, not much more advanced than a mobile or flash game besides the graphics, but I enjoyed it for what it was.
  6. Camshaft’s attack mode?

    Camshaft's unpublished Tech Specs and Universe-style bio also describe his ability to punch in vehicle mode, so it's likely that was intended as the "battle mode" design.


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