You can always start a new class/job. There's a Smith guy at every Adventurer's Guild who runs short tutorial missions focused on roles, you might find that helpful for easing back into White Mage.
Mind you, even the low-level content has been revised significantly, so making a new character would be a good idea anyway. Hell, I started two years ago, and the Endwalker updates were significant enough that when I recently made an alt just to do the Limsa starting quests (my mains are out of Gridania, but I'd done an Ul'dahn when I was still on trial account) I found so much had changed.
If you do roll up a new one, I'd suggest Limsa as the starting city (so, Arcanist or Marauder), for some reason they decided to make the opening missions VERY tutorial in nature. The other two cities you get dumped into the live city and need to maneuver around all the other players right away, but Limsa puts you in a much more guided experience in a separate instance of the city (and it'll even turn you around if you go the wrong way).
My mains are on Excalibur(Primal), Kat Anderes and Searing Khamsin.
---Dave
Mind you, even the low-level content has been revised significantly, so making a new character would be a good idea anyway. Hell, I started two years ago, and the Endwalker updates were significant enough that when I recently made an alt just to do the Limsa starting quests (my mains are out of Gridania, but I'd done an Ul'dahn when I was still on trial account) I found so much had changed.
If you do roll up a new one, I'd suggest Limsa as the starting city (so, Arcanist or Marauder), for some reason they decided to make the opening missions VERY tutorial in nature. The other two cities you get dumped into the live city and need to maneuver around all the other players right away, but Limsa puts you in a much more guided experience in a separate instance of the city (and it'll even turn you around if you go the wrong way).
My mains are on Excalibur(Primal), Kat Anderes and Searing Khamsin.
---Dave