Arcade Game/Turtles in Time
In can put both of these together since I’m comparing both to the Arcade 1UP
Things I like about Arcade 1UP:
The controller. It just feels like an arcade machine because it is an arcade machine. I’m sure I’ll get used to it, but the PS5 controller just felt a little stiff. I also like how if you get shell shocked, you can either keep with the turtle you’re using or move on to another turtle. On the Cowabunga Collection, you choose your turtle and you’re stuck with it for that playthrough. While you can choose what level to start out on with the Cowabunga collection, you can’t skip to the next level once you get going. On the Arcade 1UP, you could skip a level and restart a level.
Things I like about Cowabunga Collection:
I can sit on my couch. I can pause. My living room television is bigger. You can pause, use filters, save and use a mix of different dip switches (God Mode, Nightmare Mode, etc.). There are also certain dialogue moments that get cut of in the Arcade 1UP all too often. That doesn’t happen here.
I’ll have to get used to the controller. I also don’t like not being able to change turtles while I’m playing. But larger screen, game options and able to sit down and pause are huge options. I’m going to have to go with CC for the win, though I’m sure the Arcade 1UP will not go to waste.
TMNT IV The Arcade Game
Well, except for a couple more cheats and filters, it really plays exactly like the SNES version. Sooo…yeah.
Tournament Fighters:
SNES - I get my butt kicked.
Cowabunga Collection - I get my butt kicked.
Hyperstone Heist:
Ahh the sound of the Sega Genesis! Honestly, except for filters, this plays so similarly to the Genesis version, I can’t really pick one over the other. But…big screen on the Cowabunga Collection!
Tournament Fighters
Genesis - Never played.
Cowabunga Collection - Got my butt kicked. Sound is horrible. The roster is not nearly as big as SNES. But hey, it does have Casey!
TMNT 1 NES
Maybe I’m just used to the ‘used’ ease of button pushes on my NES controller. The more ‘clickiness’ of my PS5 controller just feels very off on some of these games. But being able to remove slowdown and sprite flicker is an absolute godsend. Now I know there’s supposed to be a way to make the computer play it, but I’m not seeing how to do it. Any help would be nice.
TMNT II The Arcade Game
You can do level select and extra lives with a code on the original NES. But this also gives you a few more cheats along with the ability to remove slowdown and sprite flicker. I think I’m going to have to make an addendum at the end of this post after I try the Switch version. Hopefully the Pro Controller helps, because the PS5 controller is just really throwing me off with its stiffness. But honestly, with the Arcade Perfect version on the same collection, I just don’t see much reason to play this one unless it’s really that nostalgic for you.
TMNT III Manhatten Project
This was one game where on the NES the flicker and slowdown was absolutely horrendous. Being able to turn it off now, this is without a doubt much better than TMNT II. This is in all ways better than the original NES version. By all means, if you’ve never had a chance to play this before…play it now!
Tournament Fighters
NES - Never played
Cowabunga Collection - Didn’t bet my butt kicked quite so hard with this one. I still very much suck at it. Still, it’s pretty impressive what they were able to do with the NES. It’s no where near as hefty of a game as the 16-bit ones, but for an 8-bit game, it must have really pushed the limits of the NES. I doubt it’ll be one that I play often, but it’s definetly worth playing once to see what they were able to do with it.
Fall of the Foot Clan
Pretty simplistic. Enemies die in one hit. It’s a Gameboy game: an interesting curiosity, but there are better games on here.
Back From the Sewers
Slightly better graphics and controls than Fall of the Foot Clan, but really, don’t expect too much. It really feels like more of the same.
Radical Rescue
Okay, a Metroidvania type Turtles game…yeah, I think I may just have to come back to this. This is interesting.
Well, I hate to say this, but the pro-controller feel a lot better to me than the PS5 controller. So, I guess I’ll be playing this on the Switch, trophies be damned.
In can put both of these together since I’m comparing both to the Arcade 1UP
Things I like about Arcade 1UP:
The controller. It just feels like an arcade machine because it is an arcade machine. I’m sure I’ll get used to it, but the PS5 controller just felt a little stiff. I also like how if you get shell shocked, you can either keep with the turtle you’re using or move on to another turtle. On the Cowabunga Collection, you choose your turtle and you’re stuck with it for that playthrough. While you can choose what level to start out on with the Cowabunga collection, you can’t skip to the next level once you get going. On the Arcade 1UP, you could skip a level and restart a level.
Things I like about Cowabunga Collection:
I can sit on my couch. I can pause. My living room television is bigger. You can pause, use filters, save and use a mix of different dip switches (God Mode, Nightmare Mode, etc.). There are also certain dialogue moments that get cut of in the Arcade 1UP all too often. That doesn’t happen here.
I’ll have to get used to the controller. I also don’t like not being able to change turtles while I’m playing. But larger screen, game options and able to sit down and pause are huge options. I’m going to have to go with CC for the win, though I’m sure the Arcade 1UP will not go to waste.
TMNT IV The Arcade Game
Well, except for a couple more cheats and filters, it really plays exactly like the SNES version. Sooo…yeah.
Tournament Fighters:
SNES - I get my butt kicked.
Cowabunga Collection - I get my butt kicked.
Hyperstone Heist:
Ahh the sound of the Sega Genesis! Honestly, except for filters, this plays so similarly to the Genesis version, I can’t really pick one over the other. But…big screen on the Cowabunga Collection!
Tournament Fighters
Genesis - Never played.
Cowabunga Collection - Got my butt kicked. Sound is horrible. The roster is not nearly as big as SNES. But hey, it does have Casey!
TMNT 1 NES
Maybe I’m just used to the ‘used’ ease of button pushes on my NES controller. The more ‘clickiness’ of my PS5 controller just feels very off on some of these games. But being able to remove slowdown and sprite flicker is an absolute godsend. Now I know there’s supposed to be a way to make the computer play it, but I’m not seeing how to do it. Any help would be nice.
TMNT II The Arcade Game
You can do level select and extra lives with a code on the original NES. But this also gives you a few more cheats along with the ability to remove slowdown and sprite flicker. I think I’m going to have to make an addendum at the end of this post after I try the Switch version. Hopefully the Pro Controller helps, because the PS5 controller is just really throwing me off with its stiffness. But honestly, with the Arcade Perfect version on the same collection, I just don’t see much reason to play this one unless it’s really that nostalgic for you.
TMNT III Manhatten Project
This was one game where on the NES the flicker and slowdown was absolutely horrendous. Being able to turn it off now, this is without a doubt much better than TMNT II. This is in all ways better than the original NES version. By all means, if you’ve never had a chance to play this before…play it now!
Tournament Fighters
NES - Never played
Cowabunga Collection - Didn’t bet my butt kicked quite so hard with this one. I still very much suck at it. Still, it’s pretty impressive what they were able to do with the NES. It’s no where near as hefty of a game as the 16-bit ones, but for an 8-bit game, it must have really pushed the limits of the NES. I doubt it’ll be one that I play often, but it’s definetly worth playing once to see what they were able to do with it.
Fall of the Foot Clan
Pretty simplistic. Enemies die in one hit. It’s a Gameboy game: an interesting curiosity, but there are better games on here.
Back From the Sewers
Slightly better graphics and controls than Fall of the Foot Clan, but really, don’t expect too much. It really feels like more of the same.
Radical Rescue
Okay, a Metroidvania type Turtles game…yeah, I think I may just have to come back to this. This is interesting.
Well, I hate to say this, but the pro-controller feel a lot better to me than the PS5 controller. So, I guess I’ll be playing this on the Switch, trophies be damned.