Post Pictures of your Transformers, Let's see 40 years worth of Transformers!

Shadewing

Well-known member
Citizen
It's a decent look, though, and probably closer to what many fans expected.

That said, I like the Wheeljack we got in RotB. I wouldn't want him replaced with a "Moar Geewun" version; I would happily buy both, and they could both be Wheeljack, just have to come up with some clever way to differentiate them. (NOT going with Pablo, and the vehicle mode color is out for similar reasons)

Fat Wheeljack and Tall Wheeljack!
 

Sabrblade

Continuity Nutcase
Citizen
Thinking about getting myself a Fat ‘Jack.
Here's a rockin' one:

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LBD "Nytetrayn"

Broke the Matrix
Staff member
Council of Elders
Citizen
I feel like Wheeljack has such a uniquely awesome head that not having a Wheeljack invoke it in some way just feels like a waste of an awesome design. And you can't just put it on someone else (Exhaust and the like notwithstanding), as that would be like putting Optimus's head on someone else.

Heck, there are probably more guys who look like Optimus who aren't him (or clones of some stripe) than there are Wheeljack!
 
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Dake

Well-known member
Citizen
All those comments geewhining about "THIS is what he should have been in the movie!" or "Now THAT'S Wheeljack and not Pablo!" just make me sad.

On one hand, the movies are clearly their own thing, so using the name Wheeljack to not be a G1-esque Wheeljack doesn't bother me any more than, for instance, Armada Wheeljack.

On the other hand, there are like 14 very different guys in the live action movieverse all named Wheeljack, which is a bit odd. Maybe it's the Cybertronian equivalent of "John Smith" or something.

I feel like Wheeljack has such a uniquely awesome head that not having a Wheeljack invoke it in some way just feels like a waste of an awesome design.

I guess the thought I have is we're a long way from name-reuse-to-keep-registered-trademark times. It's not like Hasbro hasn't made enough Wheeljacks to keep him active. So why do the live-action movies seem so adamant about using specific names and then giving them virtually zero references to their origins? They could literally call these characters anything they wanted. They frequently don't look, act or sound like the characters previously established. Heck, Wheeljack doesn't even look like what the live-action movies have established twice (though he's at least been a tinkerer/scientist type).

On the flip-side. Just like there are more than one "Steve" in our world, there's no reason there can't be more than one "Wheeljack" from Cybertron. So yeah - it's fine.

But yes, I'm still of the opinion that the opening sequence to the Bumblebee movie is the best live-action Transformers to date. Simply put, I'll never believe a Transformers movie can't mostly be about Transformers. That's obviously the Geewunner in me! ;) 🤣
 

Donocropolis

Olde-Timey Member
Staff member
Council of Elders
Citizen
The full-animated Transformers One is probably the only route to go for a Transformers-centered movie. As long as humans are relatively cheap to film compared to rendering photo-realistic robots interacting with the physical world, any live-action movie is going to be mostly humans with the occasional robot.
 

Dake

Well-known member
Citizen
The full-animated Transformers One is probably the only route to go for a Transformers-centered movie. As long as humans are relatively cheap to film compared to rendering photo-realistic robots interacting with the physical world, any live-action movie is going to be mostly humans with the occasional robot.

True. This is one of the areas where I think AI could actually be beneficial to the medium but obviously the slope is very slippery.
 

lastmaximal

Administrator
Staff member
Council of Elders
Citizen
I have no problem with the glasses on ROTB Wheeljack. It's a neat little affectation and can add some charm.

What I don't like is the way the current design style does faces. Mirage is fine, Arcee less so, Wheeljack just... Bleargh. Lots of strips of metal approximating flexible skin, and slap a couple of creepy floating lips on top of that.

Like, I don't need the full Geewun (as cool as the customs with that head look), but if a face ever needed a faceplate.
 

Donocropolis

Olde-Timey Member
Staff member
Council of Elders
Citizen
Faces have always been tricky in live action. The cartoon and comics can just draw the faces as though they were flexible metallic skin, but that doesn't translate well to live action? (maybe it would? I'd be curious to see.)

So they went the route of lots of overlapping metal plates so that things can shift and move around behind other things without any part needing to visibly stretch for movement. It was a logical way to go, but I was never super fond of the execution.
 

The Mighty Mollusk

Scream all you like, 'cause we're all mad here
Citizen
Considering we already have to suspend our disbelief enough to buy the idea of giant shape-changing robots from outer space, I personally think that making them less distractingly busy is a much smaller step.
 

Donocropolis

Olde-Timey Member
Staff member
Council of Elders
Citizen
Considering we already have to suspend our disbelief enough to buy the idea of giant shape-changing robots from outer space, I personally think that making them less distractingly busy is a much smaller step.

Definitely agreed. The Bay movie designs were way too busy. The BB movie did a bit better with scaling that back a bit and using larger chunks of alt mode in the robots, but kept it similar enough to the Bay movies to make them visually cohesive. I'm a big fan of keeping the designs simpler less "piles of random metal bits shuffling around."
 

Dake

Well-known member
Citizen
I mean, if the T-1000's "poly-mimetic alloy" is capable of simulating flesh (and we the audience were ok with it), there's no reason Transformers couldn't have something similar going on with faces.
 

lastmaximal

Administrator
Staff member
Council of Elders
Citizen
Suspension of disbelief has nothing to do with it, for me. Not consciously, at least. I'm not really concerned about "looks like it could happen", I'm concerned about "looks good" or "fits with the rest of it".

Smooth liquid metal faces wouldn't look good, especially in conjunction with everything else about their bodies that's panel based. I'm not looking for that either. It might even be arguable that the current attempt at making the faces smooth (and/or easier to animate, idk) is what's led to this choice that doesn't work for me.

There's just something much less effective about, say, Optimus Prime's unmasked face (then and now) vs. those on Bee solo Clifffjumper or ROTB Wheeljack. The older faces were boxier and busier, but that works better than later takes that now really look like a face wrapped in foil. It's been a poorer execution that doesn't even really have any positive tradeoffs like better emoting or anything.
 

unluckiness

Somehow still sane
Citizen
They should just make the faces simpler in general. The greebly faces always translate terribly in the smaller scale of toys.
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Previously painted dinobot’s sword silver but that stuck out badly in raptor mode. Adding a superheated burning effect to the tip sort of helps but not much to be done with how it’s designed.
 
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Sabrblade

Continuity Nutcase
Citizen
I feel like people would have accepted RotB Wheeljack if we didn't get a very G1 version in Bumblebee.
Luckily, thanks to how Steve Blum portrayed that Wheeljack in Bumblebee, they can't be the same Wheeljack anyway.

Bee movie Wheeljack was voiced like a gruff old war veteran who's getting up there in his years (which actually aligns with how Que was portrayed as being even older in DOTM), while ROTB Wheeljack was voiced like a much younger character, sounding like he had just recently graduated high school. Aging doesn't work backwards.
 


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