RE Village has been released on Mac. It, along with No Man's Sky, were heavily pushed by Apple as their initiative for improved Mac gaming thanks to the M-Series chipsets.
Responses are in, as are technical performance. Digital Foundry hasn't done a video yet, but I think it will be interesting. Doesn't include the current DLC (with the Rose Winters story or Mercenaries mode), but just about everything prior. While not cheap, $40 is a better price than I really expected.
MrMacRight has probably the best technical breakdown. Interestingly, the available RAM has a noticeable impact, with 16GB devices, generally, running a bit smoother. Granted, ANYTHING with a modern, mid-range, GPU (GTX 1650 and up) will outperform. BUT, being "integrated graphics", it's generally holding pace with most "entry" solutions like the MX450 (with dedicated RAM) and AMD 680M (requiring DDR5 RAM). I'll be interested to see how it compares to stuff like the Xbox Series S.
I'm hoping this is the "spark" that shows the viability of native Mac gaming. I remember the "glory days" of the late 90s/early 2000s when, while not getting the newest and greatest immediately, the Mac gaming offerings felt more "curated" than on PC. Macs got fewer games, but what they DID get was generally pretty damn good.