...Well not BEFORE you pointed that out. Gee, thanks.Also does the color they used for the edge and joystick ring of the right joycon seem disturbingly flesh-like to anyone else?
Otherwise, it's kind of hard to get too excited for this, without seeing any of the games. But, at least it's finally revealed after a year of knowing this thing existed but Nintendo wanting to play coy about it.
Betcha they removed the lidar sensor on the bottom of the joycon that was only used for that minigame in 1-2-Switch where you go OMNOMNOM at it.(Although, the note about not all Switch games playing on the Switch 2 is a little worrying, but we'll just have to see what they mean.)
Same here. I was expecting a new name altogether.I'm mostly surprised that it is indeed just "Switch 2"
Used for Resident Evil and Labo as well.Betcha they removed the lidar sensor on the bottom of the joycon that was only used for that minigame in 1-2-Switch where you go OMNOMNOM at it.
The biggest thing is definitely the backward compatibility! I have a good size library of Switch games, around 30 or so, and I will want to be able to play them on the better hardware. I am interested if Minecraft Dungeons finally gets less laggy and loady.
Sure, if you ignore everything before the Wii. The SNES, N64, and Gamecube offered no backwards compatibility with their predecessors. The Wii and Wii U have been the only Nintendo consoles that have had any BC. By the point Nintendo started doing it for a console, Sony and Microsoft had already been doing it for a while. Nintendo was late to that particular party, and is the only one to have had a break in the console chain since then in going from the Wii U to the Switch. Also losing the handheld chain going from 3DS to Switch didn't help either.I don't really get why I keep seeing people astonished by the BC here. Nintendo is renown for it. All their handhelds did it, and all their console did it; up till the Switch.
Sure, if you ignore everything before the Wii. The SNES, N64, and Gamecube offered no backwards compatibility with their predecessors. The Wii and Wii U have been the only Nintendo consoles that have had any BC. By the point Nintendo started doing it for a console, Sony and Microsoft had already been doing it for a while. Nintendo was late to that particular party, and is the only one to have had a break in the console chain since then in going from the Wii U to the Switch. Also losing the handheld chain going from 3DS to Switch didn't help either.
It still should have been a foregone conclusion, but it's easy enough to see why the impression has stuck around.
I was specifically referring to the comment about all their consoles, as indicated by the bolding in the quote. You differentiated between handhelds and consoles, and I followed suit. Although, as also mentioned, the handheld BC chain was also broken with the Switch, so even that wasn't so ironclad anymore.You discount the Handhelds in that, where every system after the orignal gameboy brick was at least BC with the generation before it.
Also I'm not sue how well dual screen games would play on a single screen system without modifcation.