My abusive relationship with Enter the Gungeon remains as strong as ever, but I've added a new infuriating roguelike to the mix, Void Bastards. It's a first-person shooter with heavy System Shock inspiration and a tone right out of The Hitchhiker's Guide to the Galaxy. Technically it's a roguelite in the vein of Hades or Rogue Legacy because you occasionally make permanent progress towards the eventual goal, but that's just being used as an excuse to make the game even more dickish in other ways. The game doesn't have bosses (or levels) in the traditional sense, but unless you have the item that makes pirate ships disappear, they'll camp the ship that contains your major progression item and you have to deal with a ship full of minibosses. I managed to survive once and I don't remember how.
Also I started Hollow Knight. The bosses have been pushovers so far, but the platforming... got super hard around the point the bouncy mushrooms showed up. Every single person I've watched play this game has made it look way easier than it is. And the frame-perfect timing I have to do with my wall-grip and dash to hit the switch to open the pit to the Mantis Lords is insane. I might have to try playing with the keyboard and see if I'm any better with that.
Oh, and I finally snagged a component cable for my PS2, so I'm probably going to biting into that massive backlog pretty soon, provided I can figure out where my memory card got to. It isn't in with any of the other PS2 accessories so I'm probably going to have to turn my whole room upside down. This is the second memory card that's gone missing now; I'm starting to suspect they just have a despawn timer.
UPDATE: OK, it turned out it was in the amorphous pile of papers that I'd also buried my shovelware DS games in. Realizing they weren't on top of said pile with the good ones was the clue.