Unless you're talking about old video games, in which case having even the slightest interest in ease of use means you need to be condescended to by a hundred Raspberry Pi bros.
Man, the Allspark just isn't the same without a chat box at the top of every page full of obnoxious commentary from people I have on ignore for a reason.
Anti-Transformer sentiment based around how a city got destroyed, a small number of Autobots on the run, and a government organization using artificial Transformers that aren't as fully under their control as they think as a result of their connection to Galvatron. Kiss Players is bad, and Age...
To put this as nonspoilerily as possible, it's pretty clear that James Roberts planned his grand finale without the knowledge that it would be running opposite something along the lines of John Barber's grand finale and vice versa, and as a result they ended up drawing a few elements from the...
Soundwave has fallen into the Crab Cycle.
I wish someone had Googlefailed and given Brawn the wrong head. It looked terrible on the screen and it looks terrible here. Remember when people were complaining about the Cybertron scene looking bad? I suspect his head is responsible for 70% of that...
I keep Botcon set boxes and a few similar things, and the boxes for my two MPs. Other than that, packaging goes in FIRE*!
*may actually be a recycling bin
Maybe in 20 years Star Trek: Even Enterpriser can do a multi-part story arc about how Murf's grandfather traveled to the alternate reality to steal starship engine schematics and that's why sometimes the visuals line up weirdly if you compare things that were made over a decade apart.
So I guess Prodigy S1 will air partly alongside Discovery S4, the first time we've had seasons of two Treks running simultaneously since DS9 ended. That's cool.
Yeah, I can see how PC inputs would be well-suited to the genre, but also I literally can't name one for the PC, whereas I have two different devices on my person as I type this that have had Fire Emblem games made for them.
I think most games that still have "pure" random encounters do have that feature, or at least are intended to.
(I think games with "on-field" enemies similarly should be designed so you can't get chain-attacked.)
Someone (on the old board I think?) suggested Skysledge and Stormhammer as identities for the Botropolis versions of Fuzer and Blast Master, and I think I've internalized that now.
Also, I've repurposed WFC Soundblaster back into Soundwave, but that's not really interesting to talk about.
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